In general, FC series likes those plot twists. First game, good guy you wirks most with turns out to be bad guy. FC2, the whole plot is stood on its head in the end, FC3 you get full opportunity to become the monster Vaas was and well, get your 'reward'. FC4, ousting Min for either of the resistance leaders feels like making Kyrat worse off.
297 votes, 298 comments. true. hell i dont even care about NG+, I just want away to bring back all the enemy spawns after ive completed the story. at least in 3 and 4, enemy spawns were tied to the outposts so you could clear the map for the story and get all unlocks and gear, then go and reset the map and take out which ever outposts you wanted while still have and enemy pressence on the map
Bible mumbojumbo and the news looks really bad right now. Yeah. The world is definitely going to end, so let us do what we want. Far Cry 6: Our consumerist society is built upon a pile of corpses and tears, but it has become so entrenched that we literally cannot survive without it.
The ending doesn't have to be happy for it to be good. Look at Red Dead Redemption, that ending was fantastic but by no means was it a happy ending. This game just hits you with "you lose, everyone's dead" out of nowhere and finishes with the greasy man-bun giving you another monologue and then it's over.
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